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Home > Super Mario Land


Super Mario Land is Mario's first video game adventure for Game Boy. In this game Mario has to save Princess Daisy from Tatanga the Mysterious Spaceman. This game was made in 1989. The music was composed by Hirokazu 'Hip' Tanaka. One of the game's biggest problems is that there is no way to save the game during gameplay. If the game runs out of power in the middle of the game you'll have to start all over. Also, if you beat the game the high score will be recorded, but as soon as you shut off the game the high score will be lost.

1 Worlds

There are four worlds with three levels in each world. Also, each world is themed in a different way:

Each world is in one big world called Sarasaland.


2 Hard Mode/Warp

After you have finshed the game, the game returns to the main page. However, the mushroom cursor next to "start" changes to an image of Mario's head, meaning that you can now play "Hard Mode". This is a harder version of the game which has a number of changes examples of which are, more monsters in certain levels(Some even in levels that they weren't previously in) and more falling ceilings and stalactites in the indoor levels. The idea of hard mode is similar to what happened in Super Mario Bros. for the NES. If the hard mode is completed, You are able to then select the level that you play next. However few players reach this far, due to the amount of time to reach the level select and the lack of any battery backed up saves.

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