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Home > Sin (computer game)


Sin
Developer: Ritual Entertainment
Publisher: Ubisoft
Release date: October 31, 1998
Genre: First-person shooter
Game modes: Single player, multiplayer
ESRB rating: Mature (M)
Platforms: PC
Media: CD

Sin is a computer game developed by Ritual Entertainment and published by ActivisionActivision ( NASDAQ:ATVI ) is a video and computer game publisher founded in 1979. Its first products were cartridges for the Atari 2600 video console system, and it is now one of the largest video game publishers in the world, second only to Electronic A in 1998. Sin is a shooter based on a modified version of the Quake IIFor an overview of the Quake game franchise go to Quake series. Quake II released on November 30 1997, is a first person shooter game developed by id Software and distributed by Activision. It is, to an extent, a "sequel" to Quake''. Background music was engineIn computing, a game engine is the core software component of a computer game. It typically handles rendering and other necessary technology, but might also handle additional tasks such as game AI, collision detection between game objects, etc. The most c, but because it involves more plotPlot in literature, theater, movies According to Aristotle's Poetics a plot in literature is "the arrangement of incidents" that (ideally) each follow plausibly from the other. The plot is like the chalk outline that guides the painter's brush. An example-driven gameplay than most shooters, and what Ritual describes as "action-based outcomes," it could also be considered an adventure gameThis is an article on the computer game subcategory. For the UK children's television series, please see The Adventure Game''. An adventure game is a type of computer game. The definition is very broad in scope, but fundamentally an adventure game can be. The plot element of the game and its consequent replayability are among its most distinguishing (and advertised) characteristics.

Sin was one of the first shooters in which the player's actions could cause dramatic changes in the level, for example, causing part of a building to collapse.

Despite several attractive features, Sin did not gain as much widespread popularity as was expected. This is perhaps due to the popularity of more technically advanced shooters such as Quake III and the Unreal series.

In 1999 a mission pack called Wages of Sin was released by development studio 2015.



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