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Production IG has a very strong international strategy, resulting in the establishment of an American division, Production I.G. LLC. in 1997. The American company is headed by Mitsuhisa Ishikawa as is the parent Japanese one. Currently, the American division serves primarily as an antenna to the American anime culture, and providing presence at conventions. Combined with a strong relationship with Manga Entertainment, this is credited for giving Production IG and its works a strong international presence and appeal.
Known primarily for its feature length animated films, the company also handles a number of other ventures; Direct to video features, video game animated cut-scenes, video game design and development, as well as music publishing and management.
Initially founded as "IG Tatsunoko Limited" in 1987, it was a break-off studio of the larger, and then much more well known Tatsunoko Productions. Originally consisted of the keyframe studio "鐘夢(chime)" and members of the Tatsunoko Production Studio annex.
The earlier history of Production IG shows only a hint of things to come, populated mostly with subcontracted work for unspectacular films of varying degrees of success. The company's big break was in the form of the feature length cinematic anime adaptation of the "Patlabor" story, created by the group HEADGEAR. Given that at the time, the company had only existed for little over a year and consisted of five employees with a staff of freelance animators, it was a large gamble. This paid off in the unveiling of the film in 1989, placing the young company on the credits of a very high quality production, as well as forging the basis of the relationship with director Mamoru Oshii.
In 1993, during the final stages of the production of "Patlabor 2" the company changed its name to the current "Production I.G.". The movie "Patlabor 2" is the last product bearing the name "IG Tatsunoko". Of the various theories explaining the name change, avoiding confusion with the larger company which they broke off from seems to be the most agreed upon.
In 1998, the company incorporated to become "Production IG, Inc." Following that, Production IG merged with "ING", another production company founded by the same Mitsuhisa Ishikawa, in 2000.
While the company has a long and uncelebrated history as a subcontractor which cements their position within the industry, they are still best known domestically and abroad for their high quality feature length animated films. The animated film Ghost in the Shell released in 1995 gained them their first international publicity. This paved the way for increased acceptance of Japanese animation abroad, popularizing the earlier Mamoru Oshii directed works, Patlabor and its sequel Patlabor 2.
In 2000, they produced titles such as Jin-roh , FLCL, and Blood the last Vampire . In 2003, the television adaptation of the Ghost in the Shell story, found a strong reception, and 20042004 is a leap year starting on Thursday (the link is to a full 2004 calendar), and has also been designated the: International Year of Rice International Year to Commemorate the Struggle against Slavery and its Abolition Elections are to be held in 73 co showed the latest Mamoru Oshii project entitled Innocence, a sequel to the earlier Ghost in the Shell film.
Inroads into Hollywood have been made by the company in the form of visual homages from the highly successful Sci-Fi film directed by the Wachowski brothers, The MatrixThis article is about the film The Matrix, for other usages of the term, see Matrix. The Matrix is a film first released in the USA on March 31, 1999, written and directed by the Wachowski brothers (Andy and Larry). It stars Keanu Reeves, Laurence Fishbur, and by creating the animated sequence in Quentin TarantinoReservoir Dogs''. Here Tarantino's character, Mr. Brown, explains that Madonna's Like a Virgin is all about "dick dick dick dick dick dick dick dick dick". Quentin Tarantino (born March 27, 1963 in Knoxville, Tennessee) is an American screenwriter, film d's Kill Bill vol. 1. In 2003, Production I.G. collaborated with Cartoon Network in producing a 25 minute (five episodes of five minutes each) "micro-series" IGPX Immortal Grand Prix .
Complete Filmography: