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In Pilotwings 64, as with its prequel, you must complete a variety of missions with different airborne vehicles. For example, in one mission, you must destroy with various ground targets within a specific time using a missile-equipped gyrocopter. In another, you must navigate through floating rings placed throughout a city using a jetpack. In another, you must take a picture of a smokestack while riding a hang glider. In still another mission, you must fire yourself out of a cannon towards a target several hundred yards away. For each mission, you are graded based on time, damage, fuel usage, accuracy, softness of landing, and so on.
The game also placed a large emphasis on exploration, with detailed, object-dense environments and specialized modes (such as the Birdman mode) made solely for wandering around the game's four islands.
Standard Vehicles:
Bonus Vehicles:
Locations: