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Internet games are games that are played online via the Internet. They are distinct from video and computer games in that they are normally platform independent, relying solely on client-side technologies (normally called ' plugins'). Normally all that is required to play Internet games are a web browser and the appropriate plugin (normally available for free via the plugin maker's website). A game played in a browser is often called a browser-based game.

There are many different plugins used to play online games. Some of these are the Java virtual machine, Shockwave, Flash and others. Some are implemented via a technology called JavaScript. There are specialised tools used to create games employing these technologies. Games that require plugins are usually based on the client-side; that is, much of the processing is done by the player's computer instead of the server hosting the game.

However, there are also server-sideIn computer networking, the term server-side refers to operations that are performed by the server in a client-server relationship. Typically, a server is a software program, such as a web server, that runs on a remote server, which is reachable by a user games which do not require plugins and process the data on the game server instead of the player's computer. These games are typically not as visually appealing as client-side based games, but make up for that in advanced functionality, particularly because it is easier to implement multiplayerMultiplayer is a mode of play for a video game or computer game in which multiple people can play the same game at the same time. Unlike most other games, computer and video games are often single-player activities because the computing power exists to cr capabilities. BattleMasterBattleMaster is a wargame played on the Internet with a web browser. It combines the concepts of turn-based strategy with real-time strategy by giving the player a certain number of "turns" every hour that they can use to perform actions when they log in. is an example server-side game.

Hybrids of server- and client-side games also exist.

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