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The organization was formed as the Computer Game Developers Association in the summer of 1994 and used the CGDA name until June 26, 2000.
Chapters are a way to connect game developers in local communities. Each holds regularly scheduled meetings, with discussions on current issues in the computer gaming industry and demos of the latest games.
SIGs get developers interested in a specific topic or discipline together. They currently include:
Committees are formed by the IGDA to conduct research into a subject, normally for a short period, leading to a single report. Some however are semi-permanent, with yearly reports. Some of these reports then lead to standards for gaming industry to follow.
The Board of Directors is composted of seven members, five of which are elected and the other two are appointed. They control every aspect of the IGDA for the two years they are in power.